

Putting one point in the Polymorph ability is also useful if you have to deal with a lot of extremely tough enemies, though keep in mind you will have to spam-click the sheep to death quickly, as they cannot be blocked by ground units and are relatively fast.
KINGDOM RUSH BEST UPGRADES UPGRADE
Then you can either get some more Tesla Coils and Paladins at other strategic chokepoint(s) in the level, or start spamming Sorcerer Mages with a single point in their Earth Elemental summon ability waiting to upgrade this more until the Earth Elemental is near death, since they get full health every time you upgrade this ability.
KINGDOM RUSH BEST UPGRADES PLUS
Tesla Coils with Overcharge and the Smart Targeting Star Upgrade plus Paladins with Holy Light and Shield of Valour positioned at a chokepoint are often the best first upgraded towers to get in KR1. General Game Strategy: Upgrading And Combining Towers The nonupgraded Melee Towers combined with Artillery will be capable of holding off the enemies on most levels until you’re able to afford a Tesla Coil with Overcharge or a Big Bertha.Īn example of a solid early game tower setup on the ‘Glacial Heights’ Elite Stage on Veteran. Artillery Towers often go great with Melee Towers, as the latter will bunch of enemies so the former can get max Area of Effect damage on all of them. Be sure to upgrade the Melee Towers that you actually intend to keep as soon as the soldiers start dying and the enemies start to push through, as this immediately respawns the soldiers. As a general rule it’s often a good idea to go for a number of nonupgraded Melee Towers covering a strategic chokepoint to start, and then sell most of them later for room/money. How you’ll want to start and place/upgrade towers will often depend on the level itself, where the natural chokepoints are, what enemies you have to deal with in the first wave and level as a whole, etc. The start of a level is often the most important and strategic point in Kingdom Rush. This is an in-depth guide for Kingdom Rush 1 that I originally wrote as a reference for myself, but decided to share after discovering a huge amount of strategic and mechanical depth in Kingdom Rush 1 that not many people have.

Welcome to our Kingdom Rush Strategy and Tips guide. Early Game Star Upgrades And Considerations.Kingdom Rush Towers Strategy And Info Tips.General Game Strategy: Upgrading And Combining Towers.Her lava blood ability allows her to damage enemies right underneath her, something flying heroes normally cannot do. Im surprised you mention the dragons and miss out on the best one Murglun shes has the highest damage output in of all the heroes, dealing powerful aoe and true damage in addition to buffing the damage of nearby towers. I do agree that Beresad is probably the best for economy his passsive alone makes the game much easier with the extra gold. scorching cannon is really great against low armor fast mobs. Of all sources of silencing, Jun'Pai is able to silence enemies permanently.Īlso Doomtank hits hard an in an aoe so is great support to barracks its expendables are on a low c/d every 15 seconds and they are one of the toughest blockers in game and you get 3 of them and they do ranged damage and attack harder than asra damage range (although asra does more with her armor shred against armored o/c) its heat missles target the entire map as well, its aoe stun ability can target flyers too. Although he does not excel in any particular role apart from crowd control, his skill set of great variety and utility, while possessing decent damage and a low cool-down grants him competent power and outstanding versatility. You missed out Jun'pai? hes an amazing crowd controller, a dueler, a decent tank, a ranged attacker (he can also attack flying enemies), a spell silencer and a healer. Honorable mention to Asra, Margosa and the Ice dragon. Originally posted by Trixt:Black Dragon(Beresad) is the best hero imo.
